Advantages

Going to add player advantages here.

Balance:
You are blessed with an inherent sense of calm and tranquility. Efforts to taunt or antagonize you almost always fail. You gain a +5 modifier to the result of any Test of Honor.

Benten’s Blessing:
You have been noticed by one of the Seven Fortunes. Benten, the Fortune of Romantic Love, has graced you with his blessing. Whenever you are attempting to persuade someone, you keep one additional die (two die if the person is attracted to you).

Bishamon’s Blessing:
You have been noticed by one of the Seven Fortunes. Bishamon, the Fortune of Strength, has graced you with his blessing. For every 2 Raises you successfully make on an attack roll, you gain an additional Free Raise.

Daikoku’s Blessing:
You have been noticed by one of the Seven Fortunes. Daikoku, the Fortune of Wealth, has graced you with his blessing. You gain one Rank in the Commerce Skills (applied after you have finished character creation). When making Social Skill Rolls with peasants, you roll 2 additional dice.

Dangerous Beauty:
Something makes you irresistible to member of the opposite sex. You gain two additional rolled dice on every Deceit roll made against someone of the opposite sex. (I would guess this is applied to character attracted to you).

Large:
You are significantly larger than normal, ranging from 6’0" to 6’3" in height. The TN for all rolls you make in social situations is increased by 5, because you make others uncomfortable when you loom over them. However, you roll one additional die on all damage rolls made for melee attacks. You may not take the Disadvantage “Small”.

Quick:
Your reaction speed is truly phenomenal. When making an Initiative roll, you always roll one additional die.

Voice:
Your voice has a musical quality that enchants listeners. You gain a Free Raise on any roll that depends upon your speaking ability, such as Oratory or Storytelling. (I am hoping it also includes Performance, Song).

Advantages

Between honor and a hard place doktor_fritz Soulbringer